Program Description


What is I.M.?


Excel TECC Interactive Media Program Overview Card:

Interactive Media Program Overview (brochure made by students):

Overview of I.M. Program

Interactive Media students learn to use professional level graphic arts computer software for image editing, animation, special effects video, and web design. Students will have a high probability for employment in a 21st century career in the arts becasue computers are the standard for the graphic arts industry today.

The computer hardware found in the classroom matches the professional graphic arts work environment. Students utilize digital drawing tablets, scanners, digital photo and video cameras, and computers with dual display monitors.

Students become confident communicating effectively and professionally with adults by doing work for local non-profit organizations and small business clients. Interactive Media students have done award winning projects for clients that include the Lake County Metroparks and the Hungarian Society of Cleveland.

The following links provide details of the Interactive Media program that are located on other pages in this web site:

What is "Media"?

Interactive Media (abbreviated “IM”) is a digital media program, in which the word “digital” means that the work is done on computers, and in which the word “media” refers to what is produced by computer graphics applications (for example, “digital art”), such as photo editing, video editing, animation, print design (brochures, posters, etc.), web design, and 3D design.

Generally, the majority of the work done in class will meet this level of criteria. Students will produce portfolio pieces that utilize a variety of digital media. Many college art programs will find highly impressive.

What is "Interactive"?

The word “interactive” is placed into the title because of the overall end goal of the program, which is to have students master all of the various digital media and are then able to combine them into single presentations, where the viewer has the ability to navigate and explore the material on their own. This is commonly seen in the case of web site design, of course, but there are a number of other methods in which the user will either “surf” the material by clicking on buttons (or links) or handle devices that allow the user to interact with the computer (joysticks, Wii devices).

Students will produce interactive media in class by creating web sites, and interactive Flash animations. If students are highly skilled, opportunities will be created that will allow these students to collaborate with students in other programs that are studying electronics and programming languages, and thus extend their knowledge of interactive media beyond the normal curriculum.

The Benefit of Learning Interactive Media

The benefit of adding the “Interactive” to the program’s focus is that there is a trend toward interactive media design in the 21st century, as more and more things go online to the Internet, where the interaction with the material is the primary element in the viewer’s experience. The program itself becomes quite a bit more difficult and challenging because of this as well, because students no longer focus on only one specific form of media. Instead, students work to become highly proficient in ALL forms of digital media. Thus, the IM program helps students to have a better chance for achieving careers of the 21st century.



Scholastic Requirements

Students must maintain a good attendance record since the program is primarily conducted in the lab, without homework. If a student is absent then they will likely begin to fall behind.

The Interactive Media course will use elective credits. Students should meet with their school counselors in order to find out if they will be able to complete their credit requirements for high school graduation if they choose to attend the Interactive Media class. In almost all cases this is not a problem. Occasionally, however, students may have scheduling conflicts.

What other skills are required?

A strong interest in creative processes will be important since the two year program will be highly creative. All the projects in class will be highly challenging to the creativity of each student. Lower grades will be given to students who do not put effort into thinking outside the box.

It is useful for the student to have art skills. Some of the art skills that are useful would be having the ability to draw, to take photographs, to paint, to create music, and to do creative writing. Additionally, knowledge of computers is helpful. However, computer graphics software knowledge is not required because students will learn how to use the software in class.

IM is similar in concept to a digital art (computer art) class, which many schools may offer. The main difference will be that the IM program is geared toward students who are career-minded and would like to seriously pursue a career in digital art and multimedia so it is highly intensive.

There are many other skills which are important, and if a student is weak in one area, then they can compensate by having strengths in other areas. A large, diverse list of skills that are useful in the Interactive Media program are located in the How to Apply > Relevant Portfolio Materials section.



Two Year Program Timeline

The Mayfield Excel TECC Interactive Media program is a two-year program, requiring a serious commitment from students in order to complete it. Students who are enrolled will be scheduled to attend Interactive Media class five days a week, for the entire school year. Exceptions occur during designated school holidays, of course. Classes run in half day blocks (roughly 2-3 hours).

  • two years
  • five days a week
  • half day blocks (2-3 hours)

Year 1 - Junior Year Schedule

During the junior year (year one), students have class during the morning. As of this writing, the schedule for juniors is 7:30am – 10:00am, but these times are subject to annual administrative changes so they should be checked and confirmed.

  • juniors
  • morning block
  • 7:30am – 10:00am

Year 2 - Senior Year Schedule

During year two, the senior schedule is 1:00pm – 3:00pm, in the afternoons, and is also subject to annual changes.

  • seniors
  • afternoon block
  • 1:00pm – 3:00pm



Consortium Bus Transportation

Bus transportation is provided from all schools in the Excel TECC consortium, during the morning and afternoon sessions. The bus system for Excel TECC is highly organized and very dependable (aside from a few snow days).

For most schools in the consortium, students will need to get to their home school in order to catch the bus to the program that they are attending. In the case of the Interactive Media program, for example, a junior student who attends Solon High School would get a ride to Solon and arrive in time to catch the Mayfield High School bus which departs from Solon High School at about 6:30am. Please confirm your home school bus schedule with the home school's transportation department.

Students With Cars

Junior or senior students who qualify may choose to drive back and forth from their home school to the Interactive Media program at Mayfield High School. Parent permission is required via a single, one-time permission slip submitted at the beginning of the school year.

Mayfield High School has a parking lot dedicated to Excel TECC, so there is plenty of room. All students are required to purchase a parking pass for a small fee or their car may be towed.


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